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	<title>4ColorGrafix</title>
	<atom:link href="http://www.4colorgrafix.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.4colorgrafix.net</link>
	<description>the art and designs of Kofi Garbrah</description>
	<pubDate>Tue, 14 Oct 2008 02:00:13 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>Credit Crunch Crisis</title>
		<link>http://www.4colorgrafix.net/2008/09/21/credit-crunch-crisis/</link>
		<comments>http://www.4colorgrafix.net/2008/09/21/credit-crunch-crisis/#comments</comments>
		<pubDate>Mon, 22 Sep 2008 04:34:46 +0000</pubDate>
		<dc:creator>Webmaster K</dc:creator>
		
		<category><![CDATA[Art is everywhere]]></category>

		<category><![CDATA[Ethics]]></category>

		<guid isPermaLink="false">http://www.4colorgrafix.net/2008/09/21/credit-crunch-crisis/</guid>
		<description><![CDATA[<h2>... or The Ballad of Joe Blow &#38; Joe CEO</h2>
Joe CEO made lots of bad bets.
Joe CEO ended up with bad debt.
Joe CEO says government is bad.
But Joe CEO doesn't follow his own fad.

Hungry &#38; Poor? Get out of line!
Joe CEO is running out time.
You see, Joe CEO is TOO BIG TO FAIL !
As for Joe Blow... that's another tale.

Joe CEO is now in the sunny Caribbean.
Sipping pina-coloda and watching the scene.
But Joe Blows of the world have a role to fill;
We are the ones stuck with the bill!

Copyright © 2008 by Kofi Garbrah]]></description>
		<wfw:commentRss>http://www.4colorgrafix.net/2008/09/21/credit-crunch-crisis/feed/</wfw:commentRss>
		</item>
		<item>
		<title>5 More Tips for Making Poser Clothes</title>
		<link>http://www.4colorgrafix.net/2008/09/07/5-more-tips-for-making-poser-clothes/</link>
		<comments>http://www.4colorgrafix.net/2008/09/07/5-more-tips-for-making-poser-clothes/#comments</comments>
		<pubDate>Sun, 07 Sep 2008 16:22:37 +0000</pubDate>
		<dc:creator>Webmaster K</dc:creator>
		
		<category><![CDATA[3-D Modeling]]></category>

		<guid isPermaLink="false">http://www.4colorgrafix.net/2008/09/07/5-more-tips-for-making-poser-clothes/</guid>
		<description><![CDATA[<img src="http://www.4colorgrafix.net/images/4blog/explode.jpg" alt="explosion" />
<h3><strong>...Or 5 More Things I wish I knew before wasting many hours doing the wrong things modeling Poser Clothes!</strong>
<ol>
	<li><a href="#tip1">Don't use triangles in your mesh.</a></li>
	<li><a href="#tip2">Keep your meshes as straight as possible.</a></li>
	<li><a href="#tip3">Group your meshes as you model them.</a></li>
	<li><a href="#tip4">Use Multiple Threads in Poser for your renders.</a></li>
	<li><a href="#tip5">Be careful of exploding Morphs!</a></li>
</ol>
</h3>
Continuing in the tradition of <a href="http://www.4colorgrafix.net/2008/01/13/10-tips-for-making-poser-clothes/">10 tips for making poser clothes</a>, here are 5 more helpful tips. There is some math involved but don't worry, you won't have to do any calculations!]]></description>
		<wfw:commentRss>http://www.4colorgrafix.net/2008/09/07/5-more-tips-for-making-poser-clothes/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Delete Reappearing Trash on Mac OS X 10.5</title>
		<link>http://www.4colorgrafix.net/2008/07/17/delete-reappearing-trash-mac/</link>
		<comments>http://www.4colorgrafix.net/2008/07/17/delete-reappearing-trash-mac/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 14:24:52 +0000</pubDate>
		<dc:creator>Webmaster K</dc:creator>
		
		<category><![CDATA[Mac-Tips]]></category>

		<guid isPermaLink="false">http://www.4colorgrafix.net/2008/07/17/delete-reappearing-trash-mac/</guid>
		<description><![CDATA[<p class="picMed"><img src="http://www.4colorgrafix.net/images/4blog/trashfull.jpg" />
"The Trash came back the very next day..."

<strong>Have you ever had the problem of trash that just won't disappear?</strong>

You've tried empty trash. NO GO!
You've tried secure empty trash. STILL NO GO!
You've tried rm -rf. STILL HERE!
You've tried sudo rm -rf. FAILED AGAIN!

WHY WON'T THIS TRASH DISAPPEAR?</p>]]></description>
		<wfw:commentRss>http://www.4colorgrafix.net/2008/07/17/delete-reappearing-trash-mac/feed/</wfw:commentRss>
		</item>
		<item>
		<title>I Love the VUE (Esprit)!</title>
		<link>http://www.4colorgrafix.net/2008/02/25/vue/</link>
		<comments>http://www.4colorgrafix.net/2008/02/25/vue/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 07:46:14 +0000</pubDate>
		<dc:creator>Webmaster K</dc:creator>
		
		<category><![CDATA[3-D Modeling]]></category>

		<guid isPermaLink="false">http://www.4colorgrafix.net/2008/02/25/i-love-the-vue-esprit/</guid>
		<description><![CDATA[<div class="picLarge"><a href="http://www.4colorgrafix.net/gallery/vue"><img src="http://www.4colorgrafix.net/images/4blog/vue.jpg"/></a>
With Vue I can fly...</div>No 3-D Application can do everything. Some specialize in figures, others in sculpting. Some excel at producing realistic surfaces others at creating scenery. At a price of $229 US, Vue Esprit is one of the best programs for creating environments, does excellent job of producing realistic surfaces and it integrates well with Poser, the primary figure creation software in the 3-D marketplace. Higher end versions can cost upwards of $895 US or more. For anyone starting out in 3-D, this is the ideal application to get.

<strong>Key Features of Vue Esprit.</strong>
<ol>
	<li>Support for Poser figures including the use of the Poser Shader Tree. There is no need to import figures as Wavefront Objects then re-apply textures for multiple figures.</li>
	<li>Support for Ambient Occlusion, Translucency, and Sub-Surface Scattering. All these lighting features add realism to a scene. For advanced Poser users these features are similar in function to Poser's Material Room.</li>
	<li>Crash recovery. If Vue suspects that it might crash, it will warn you ahead of time and attempt to save your work. This is a vast improvement over other programs that just crash and tell you nothing.</li>
	<li>Realistic environments including plants, trees, grasses, mountains and water</li>
</ol>
]]></description>
		<wfw:commentRss>http://www.4colorgrafix.net/2008/02/25/vue/feed/</wfw:commentRss>
		</item>
		<item>
		<title>10 Tips for Making Poser Clothes</title>
		<link>http://www.4colorgrafix.net/2008/01/13/10-tips-for-making-poser-clothes/</link>
		<comments>http://www.4colorgrafix.net/2008/01/13/10-tips-for-making-poser-clothes/#comments</comments>
		<pubDate>Mon, 14 Jan 2008 04:40:28 +0000</pubDate>
		<dc:creator>Webmaster K</dc:creator>
		
		<category><![CDATA[3-D Modeling]]></category>

		<guid isPermaLink="false">http://www.4colorgrafix.net/2008/01/13/10-tips-for-making-poser-clothes/</guid>
		<description><![CDATA[<div class="picLarge"><img src="http://www.4colorgrafix.net/images/4blog/10Tips.jpg"/>
<br />Sneak Preview of a New Work...</div><h3><strong>...Or 10 Things I wish I knew before wasting many hours doing the wrong things modeling Poser Clothes!</strong>
<ol>
<li><a href="#tip1">Back-up Everything you create.</a></li>
<li><a href="#tip2">There is an easy way to make MAT Poses.</a></li>
<li><a href="#tip3">Remove IK (Inverse Kinematics) Chains from your clothes.</a></li>
<li><a href="#tip4">Use Morph Manager.</a></li>
<li><a href="#tip5">The Hierarchy Editor is your friend.</a></li>
<li><a href="#tip6">Don't fear the Set-Up Room.</a></li>
<li><a href="#tip7">Joint Parameters are important.</a></li>
<li><a href="#tip8">Make your model at actual size.</a></li>
<li><a href="#tip9">UV maps will save you time.</a></li>
<li><a href="#tip10">Learn to use Python.</a></li>
</ol></h3>
Follow these tips and you will save yourself a great deal of time. Below is a more detailed breakdown of what each of these things mean.]]></description>
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